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CD PROJEKT RED Says Goodbye to Gamescom 2026


Five Days of REDstreams, The Witcher Returns and a Look Toward the Future

Cologne, Germany — August 30, 2026

Gamescom 2026 is coming to an end, and CD PROJEKT RED has officially closed one of the studio’s most ambitious Gamescom programmes to date.

The final segment of REDstreams: On the Go! gamescom 2026 was titled:

“See you next time, gamescom!”

The closing programme aired from 18:30 to 19:00 CEST, bringing five consecutive days of broadcasts from Cologne to an end.

But this was more than a simple goodbye.

For CD PROJEKT RED, Gamescom 2026 became a major moment for the future of The Witcher.

Across the event, the studio returned to Geralt’s world, introduced new details about The Witcher 3: Wild Hunt — Songs of the Past, discussed the upcoming The Witcher 3: Wild Hunt Remastered, brought developers into direct conversations with fans and used REDstreams to turn a Gamescom appearance into a full week of ongoing coverage.

And when the final goodbye arrived, the message of the week was clear:

The Witcher is entering another major chapter.


🔴 FIVE DAYS OF REDSTREAMS

CD PROJEKT RED’s REDstreams programme ran throughout Gamescom from August 26 to August 30.

The broadcasts featured:

  • game previews

  • developer discussions

  • special guests

  • interviews

  • behind-the-scenes content

  • community conversations

  • Gamescom coverage from Cologne

The format allowed CD PROJEKT RED to remain part of the conversation throughout the entire event rather than concentrating everything into a single showcase.

While many publishers rely on one major presentation, REDstreams created a different rhythm.

There was always another discussion.

Another developer appearance.

Another look at the world of The Witcher.

Another reason for fans to return.

By the final day, REDstreams had become one of the recurring digital programmes associated with Gamescom 2026.


🐺 THE WITCHER DOMINATED THE WEEK

The biggest story of CD PROJEKT RED’s Gamescom was unquestionably:

The Witcher 3: Wild Hunt — Songs of the Past

The expansion represents a remarkable return to a game originally released more than a decade ago.

Instead of simply revisiting the existing world, the new chapter takes Geralt into:

Letten

A previously unexplored region connected to Dandelion’s background and family history.

The expansion will once again put players in control of Geralt of Rivia as he investigates a seemingly peaceful land hiding darker secrets beneath the surface.

The new adventure is also expected to introduce:

  • a new region

  • new characters

  • new enemies

  • difficult choices

  • meaningful consequences

  • new abilities

  • a new weapon: the chain

And, according to details discussed during Gamescom coverage, the expansion will also bring additional relationship and romance elements.


🌍 LETTEN — A NEW PIECE OF THE CONTINENT

One of the most important revelations surrounding Songs of the Past was the setting.

Letten is not simply another small location added to an existing map.

It is a completely new part of the Continent.

The region has connections to:

Dandelion

Geralt’s longtime friend, bard and one of the most recognisable characters in the Witcher universe.

That connection immediately gives the expansion a different emotional direction.

For years, Dandelion has been one of Geralt’s closest companions.

Now, Gamescom has begun opening the door to another side of his history.

The expansion therefore appears to be doing something particularly interesting:

using Geralt’s new adventure to explore the history of someone players already know.


⚔️ A NEW WEAPON FOR GERALT

Another important Gamescom detail is the introduction of:

The Chain

Geralt will receive a new weapon in Songs of the Past, expanding the combat possibilities beyond the traditional tools players associate with The Witcher.

This is significant because the expansion is not being positioned as simply:

more quests

or:

more of the same map.

CD PROJEKT RED and Fool’s Theory are adding new gameplay possibilities alongside a new story and region.

The challenge now will be balancing innovation with familiarity.

After more than a decade, players know how Geralt fights.

The question for the expansion is:

How much can the formula evolve without losing what makes The Witcher feel like The Witcher?


🎤 THE FINAL GAMESCOM CONVERSATION

Before the official goodbye, Day 5 of REDstreams included more discussion around the Witcher universe.

The final-day programme culminated in the:

“See you next time, gamescom!”

segment.

The official title did not promise a new game announcement.

It did not suggest a surprise trailer.

And that is important.

The final segment was primarily the conclusion of CD PROJEKT RED’s five-day Gamescom presence.

After a week of panels, gameplay discussions, previews and community-focused content, the studio closed its Cologne programme and effectively handed the story back to the players and the wider gaming community.

The big reveals had already happened.

Now came the goodbye.


🎮 THE WITCHER 3 REMASTERED ALSO HAD ITS MOMENT

Gamescom 2026 was not only about Songs of the Past.

CD PROJEKT RED also used the event to discuss:

The Witcher 3: Wild Hunt Remastered

The updated version is scheduled to arrive on:

September 29, 2026

The project is intended to modernise the experience while preserving the identity of the original game.

The Gamescom discussions have focused on areas including:

  • visual improvements

  • environmental detail

  • updated textures

  • improved lighting

  • performance enhancements

  • gameplay improvements

  • combat changes

  • progression adjustments

Perhaps most importantly, the Remastered edition has been positioned as a way to bring players back into Geralt’s world before the arrival of the next expansion.

The timing is strategic.

First:

The Witcher 3 Remastered — 2026

Then:

Songs of the Past — 2027

The Witcher is therefore receiving a two-stage return.


🧙 WHY GAMESCOM 2026 MATTERS FOR THE WITCHER

The most important thing about CD PROJEKT RED’s Gamescom appearance is not one trailer.

It is the larger strategy.

The studio is now operating across several different points in the timeline of the franchise.

THE PAST

The Witcher 3

A legendary RPG that remains one of the studio’s defining achievements.

THE PRESENT

The Witcher 3 Remastered

A modernised version designed for a new era of hardware and players.

THE NEXT CHAPTER

Songs of the Past

A completely new expansion arriving in 2027.

THE FUTURE

The Witcher IV

The beginning of a new saga centred around Ciri.

That means CD PROJEKT RED is not simply moving on from its previous generation of games.

It is building a bridge between them.


👩‍🦳 THE FUTURE IS CIRI — BUT GERALT ISN’T FINISHED YET

One of the biggest conversations surrounding Gamescom is the transition between Geralt’s era and the next Witcher saga.

CD PROJEKT RED has confirmed that:

The Witcher IV is targeting 2028

The new game will begin a new saga with:

Ciri

at its centre.

The project is described by CD PROJEKT RED leadership as the studio’s biggest, boldest and most ambitious Witcher game yet.

But before that future arrives, Geralt still has unfinished business.

That is where Songs of the Past becomes particularly important.

It gives CD PROJEKT RED an opportunity to return to one of gaming’s most beloved protagonists while simultaneously preparing audiences for the future.

This creates an unusual situation.

Geralt represents the legacy.

Ciri represents the next generation.

And Gamescom 2026 placed both eras within the same larger conversation.


🔮 WHAT CD PROJEKT RED DIDN’T ANNOUNCE

The closing of REDstreams is also important because it tells us what didn’t happen.

CD PROJEKT RED did not use the final goodbye to officially unveil a new surprise project.

There was no confirmed major reveal of:

  • The Witcher IV gameplay

  • Cyberpunk 2 gameplay

  • a new release date for The Witcher IV

  • another completely new Witcher title

That does not make the week less significant.

In fact, it may demonstrate a more focused strategy.

CD PROJEKT RED did not try to turn every REDstream into a headline.

Instead, the studio concentrated attention on projects ready to be discussed.

Songs of the Past received the spotlight.

The Witcher 3 Remastered received its explanation.

And the future remained deliberately ahead.


💬 A GOODBYE — NOT THE END

The title:

“See you next time, gamescom!”

was therefore appropriate.

Gamescom 2026 is over.

REDstreams from Cologne have concluded.

The cameras will leave the booth.

The exhibition halls will close.

But CD PROJEKT RED’s next major cycle is only beginning.

The immediate road ahead now includes:

SEPTEMBER 2026

The Witcher 3: Wild Hunt Remastered

2027

The Witcher 3: Wild Hunt — Songs of the Past

2028

The Witcher IV

That gives fans one of the clearest roadmaps for the future of the franchise that they have had in years.


🏁 FINAL THOUGHTS

CD PROJEKT RED’s goodbye to Gamescom 2026 was not defined by one final explosive announcement.

Instead, the studio closed the event after spending five days building a much larger story.

A story about:

  • Geralt’s legacy

  • Dandelion’s past

  • the new land of Letten

  • the future expansion Songs of the Past

  • a modernised return to The Witcher 3

  • the coming transition toward Ciri

  • and the long road to The Witcher IV

That may ultimately be the most important achievement of CD PROJEKT RED at Gamescom 2026.

The studio made the Witcher universe feel active across multiple generations at once.

The past is being revisited.

Geralt is receiving another adventure.

And the next saga is waiting on the horizon.

CD PROJEKT RED HAS LEFT COLOGNE.

BUT THE PATH CONTINUES.

See you next time, Gamescom.

And for The Witcher:

See you on the Path.

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