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🪱 WORMS: GALACTIC TACTICS — THE WORMS ARE GOING INTERSTELLAR AT GAMESCOM 2026


🪱 WORMS: GALACTIC TACTICS — THE WORMS ARE GOING INTERSTELLAR AT GAMESCOM 2026

The battlefield just got a lot bigger.

At Gamescom 2026, Team17 and Absolutely Games revealed Worms: Galactic Tactics, a new tactical spin-off that takes the iconic Worms formula away from its traditional battlefields and into a fully 3D, interstellar setting.

The Gamescom trailer introduces a very different kind of Worms experience: turn-based tactical combat, destructible environments, customisable teams and a roguelike Galactic Gauntlet where every battle brings a new challenge.

And, naturally, the worms still have an absurd arsenal.


🌌 WELCOME TO THE GALACTIC BATTLEFIELD

For decades, Worms has been associated with colourful 2D battlefields, giant explosions and increasingly ridiculous weapons.

Worms: Galactic Tactics takes that formula into space.

The trailer shows worms battling across three-dimensional environments, with the battlefield becoming just as important as the weapons themselves.

Platforms, structures and cover can all become part of the tactical equation.

The Worms battlefield has become a galaxy.


🧠 TURN-BASED TACTICAL COMBAT

At the centre of the new game is turn-based strategy.

Instead of simply firing a weapon and hoping for the best, players have to consider:

🎯 Positioning


🛡️ Cover


💥 Destruction


🧨 Weapon selection


🪱 Team composition


🌍 Terrain

Every turn becomes a tactical decision.

A perfectly placed explosion can destroy cover.

A clever movement can expose an enemy.

And one spectacular weapon can completely change the battlefield.


💥 DESTRUCTION IS STILL EVERYTHING

The destructive physics that have always defined Worms remain central to the experience.

But this time, the destruction takes place in fully 3D arenas.

That opens up considerably more possibilities.

Destroying part of the environment could:

  • Remove enemy cover

  • Open a new route

  • Create a dangerous drop

  • Expose hidden positions

  • Change the shape of the battlefield

The environment isn’t simply scenery.

It is another weapon.


🪱 BUILD YOUR WORM SQUAD

Galactic Tactics expands the traditional Worms formula with a more structured tactical team system.

Players can develop their own squads and customise their worms to suit different strategies.

Different abilities and equipment can create different roles within the team.

You might build a squad focused on:

⚔️ Direct attacks


🎯 Long-range damage


🛡️ Defensive positioning


💣 Area-of-effect weapons


💨 Mobility

The objective is to create a team capable of surviving increasingly difficult encounters.


🚀 THE GALACTIC GAUNTLET

One of the most important features revealed during Gamescom is the Galactic Gauntlet.

This mode places players into a series of progressively more challenging battles.

Each encounter tests the squad in a different way.

Survival isn’t simply about winning one match.

You have to survive the entire journey.

That gives the game a roguelike structure in which every run can become a new tactical challenge.


👑 BIGGER ENEMIES, BIGGER BATTLES

The trailer also teases larger-scale encounters and powerful opponents.

Boss battles are designed to force players to think differently rather than simply overwhelming enemies with firepower.

Understanding the arena and choosing when to attack becomes just as important as having the right weapon.

And because the environment can be destroyed, even boss encounters can potentially change dramatically during combat.


🧨 THE WEAPONS ARE STILL ABSURD

Of course, this wouldn’t be Worms without weapons.

The Gamescom trailer shows the series’ trademark mixture of tactical combat and ridiculous firepower.

Expect a combination of:

💣 Explosives


🚀 Projectiles


🔥 Area attacks


🎯 Precision weapons


🧪 Experimental equipment

The humour remains an important part of the formula.

The difference is that Galactic Tactics gives players considerably more strategic control over how and when these weapons are used.


🎩 CUSTOMISE YOUR WORMS

The new game also retains the series’ tradition of personalisation.

Players can customise their worms and create squads that look as ridiculous as they fight.

That includes different cosmetic options and equipment combinations.

Because if you’re going to conquer the galaxy, you might as well do it wearing something completely inappropriate for battle.


🌌 FROM CLASSIC WORMS TO SCI-FI

The shift into a science-fiction setting allows Team17 and Absolutely Games to experiment with environments that would never have been possible in the traditional Worms formula.

Instead of simply fighting across:

🌳 Hills


🏔️ Mountains


🏜️ Deserts

players now encounter:

🪐 Alien environments


🚀 Futuristic structures


🌌 Space-themed arenas


🏗️ Three-dimensional battlefields

The familiar visual identity of Worms remains, but the scale has changed dramatically.


🎬 WHAT THE GAMESCOM TRAILER REVEALS

The world-premiere trailer provides the first proper look at the game’s core systems.

We see:

🪱 Worm squads

🧠 Turn-based tactical combat

🌌 3D environments

💥 Destructible arenas

🚀 Galactic battlefields

🛠️ Squad customisation

👑 Boss encounters

🏆 Galactic Gauntlet

The presentation makes it clear that this isn’t simply Worms with a different background.

It’s a substantially different tactical experience built around the franchise’s familiar foundations.


👀 AND THEN COMES THE SURPRISE

The trailer contains another interesting moment.

At the end, Team17 appears to tease another project connected to the Worms franchise.

Very little has been revealed so far, making the final seconds of the presentation particularly intriguing.

For now, Galactic Tactics is the game we know about.

But the trailer suggests that Team17 isn’t finished with Worms.


🎮 A NEW DIRECTION FOR WORMS

The most interesting thing about Worms: Galactic Tactics is that it doesn’t abandon the series’ identity.

Instead, it takes its core principles and changes the scale.

CLASSIC WORMS

🪱 Small teams


💥 Huge explosions


🧨 Ridiculous weapons


🌍 Destructible environments

GALACTIC TACTICS

🪱 Custom squads


💥 3D destruction


🧨 Expanded tactical arsenal


🌌 Entire galaxies

The result could be one of the most ambitious experiments the franchise has attempted.


🔥 WHY THIS COULD WORK

The original Worms formula has always been fundamentally tactical.

You have limited actions.

Limited ammunition.

A changing battlefield.

And one opportunity to make the perfect shot.

Galactic Tactics simply pushes that philosophy further.

The new 3D environments create additional tactical possibilities while the roguelike structure gives players a reason to keep returning.

Every battlefield becomes a puzzle.

And every explosion can change the answer.


📅 RELEASE

Worms: Galactic Tactics is scheduled to launch in 2027.

The game is planned for:

🎮 PlayStation 5


🎮 Xbox Series X|S


🎮 Nintendo Switch 2


🖥️ PC

More details about the exact release date and editions are expected closer to launch.


🪱 THE WORMS HAVE A GALAXY TO CONQUER

For years, Worms have been fighting over tiny pieces of land.

Now they’ve got an entire galaxy.

The Gamescom 2026 reveal takes the classic formula and adds:

3D environments.

Squad tactics.

Destructible battlefields.

Roguelike progression.

Boss encounters.

And enough ridiculous weaponry to ensure that the Worms universe remains as chaotic as ever.

WORMS: GALACTIC TACTICS

🪱 Build your squad.


🧠 Plan your turns.


💥 Destroy the battlefield.


🚀 Enter the Galactic Gauntlet.


👑 Defeat the biggest threats in the galaxy.

COMING 2027

PlayStation 5 • Xbox Series X|S • Nintendo Switch 2 • PC

The worms have left Earth.

Now the entire galaxy is the battlefield.

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